Rust HeatmapInfrared · players
IR live Players50,841 Servers11,736 Warm3,279 Fresh wipes · 3h115 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

LocalTestNoEAC

Offline 178.27.140.49:28015 checked 45d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,004
rank
no region published
45d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 45d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
303 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
193 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
59 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on LocalTestNoEAC?

The record of LocalTestNoEAC's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 45 days 2 hours ago.

Population

How busy is LocalTestNoEAC?

The last time LocalTestNoEAC was seen was 45 days 2 hours ago, and it is offline now.

How does LocalTestNoEAC rank against other Rust servers?

Ranked #13,004 on seven-day player hours, LocalTestNoEAC is in the top – of all ranked servers.

Settings and rules

Which map does LocalTestNoEAC run?

LocalTestNoEAC runs a procedural map, which the game generates.

What are the rules and settings on LocalTestNoEAC?

The name LocalTestNoEAC does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.

Server details

Which version of Rust does LocalTestNoEAC run?

Rust network protocol 2633 and build 163794 is the build LocalTestNoEAC runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is LocalTestNoEAC online, and how reliable is it?

LocalTestNoEAC is down just now; the last sighting was 45 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is LocalTestNoEAC located?

A region is not published for LocalTestNoEAC. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 178.27.140.49:28015 is its address.

Tags

Which Rust Heatmap lists and filters include LocalTestNoEAC?

The Rust Heatmap lists that LocalTestNoEAC fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on LocalTestNoEAC mean?

The game's server browser reads the tags LocalTestNoEAC publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join LocalTestNoEAC?

Press F1 in Rust to open the console, then enter client.connect 178.27.140.49:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build The game build here is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.