LocalTestNoEAC
Offline 178.27.140.49:28015 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on LocalTestNoEAC?
The record of LocalTestNoEAC's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 45 days 2 hours ago.
Population
How busy is LocalTestNoEAC?
The last time LocalTestNoEAC was seen was 45 days 2 hours ago, and it is offline now.
How does LocalTestNoEAC rank against other Rust servers?
Ranked #13,004 on seven-day player hours, LocalTestNoEAC is in the top – of all ranked servers.
Settings and rules
Which map does LocalTestNoEAC run?
LocalTestNoEAC runs a procedural map, which the game generates.
What are the rules and settings on LocalTestNoEAC?
The name LocalTestNoEAC does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does LocalTestNoEAC run?
Rust network protocol 2633 and build 163794 is the build LocalTestNoEAC runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LocalTestNoEAC online, and how reliable is it?
LocalTestNoEAC is down just now; the last sighting was 45 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is LocalTestNoEAC located?
A region is not published for LocalTestNoEAC. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 178.27.140.49:28015 is its address.
Tags
Which Rust Heatmap lists and filters include LocalTestNoEAC?
The Rust Heatmap lists that LocalTestNoEAC fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on LocalTestNoEAC mean?
The game's server browser reads the tags LocalTestNoEAC publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join LocalTestNoEAC?
Press F1 in Rust to open the console, then enter client.connect 178.27.140.49:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.