Rust HeatmapInfrared · players
IR live Players65,057 Servers11,694 Warm3,474 Fresh wipes · 3h113 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Local Server

Offline 178.252.127.223:28015 checked 12d ago

Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,917
rank
top 60%
12d ago
last wipe
no schedule published
8d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep18 Oct20 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

28 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

8d 7h
Thu 5 Nov, 19:00 UTC
FW
15d 22h
Fri 13 Nov, 09:54 UTC
36d 7h
Thu 3 Dec, 19:00 UTC
FW
43d 22h
Fri 11 Dec, 09:54 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:54 UTC12d ago 1 – running 1
Fri 18 Sep, 08:47 UTC40d ago 1 – 28 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
654 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
399 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
174 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
103 / 125

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Local Server?

Its recent wipes drew an average peak of 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Local Server?

Wipes on Local Server follow this rhythm: every 4 weeks on Friday at 09:54 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 12 days 1 hours ago the server made the world it is on now.

Population

How busy is Local Server?

The last time Local Server was seen was 12 days 1 hours ago, and it is offline now.

How does Local Server rank against other Rust servers?

Ranked #12,917 on seven-day player hours, Local Server is in the top 60% of all ranked servers.

Rules and settings

Which map does Local Server run?

The game generates the procedural map on Local Server.

What are the rules and settings on Local Server?

No gather rate appears in the name Local Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Local Server run?

The build on Local Server is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Local Server online, and how reliable is it?

Local Server is down just now; the last sighting was 12 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 18 September 2026.

Where is Local Server located?

Nothing about a region comes from Local Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 178.252.127.223:28015.

Lists and filters

Which Rust Heatmap lists and filters include Local Server?

Best Rust community servers are the Rust Heatmap lists that Local Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Local Server mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags Local Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Local Server?

Press F1 in Rust to open the console, then enter client.connect 178.252.127.223:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.