Rust HeatmapInfrared · players
IR live Players50,243 Servers11,687 Warm3,286 Fresh wipes · 3h136 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

LLLL

Offline 178.232.96.251:28015 checked 28d ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,153
rank
top 63%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 28d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
363 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
25 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
168 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
67 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
70 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on LLLL?

LLLL has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 28 days 4 hours ago the server made the world it is on now.

Player counts

How busy is LLLL?

The last time LLLL was seen was 28 days 3 hours ago, and it is offline now.

How does LLLL rank against other Rust servers?

Ranked #15,153 on seven-day player hours, LLLL is in the top 63% of all ranked servers.

Rules and settings

Which map does LLLL run?

LLLL runs a procedural map, which the game generates.

What are the rules and settings on LLLL?

The name LLLL does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does LLLL run?

Rust network protocol 2633 and build 165217 on Windows is what LLLL runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is LLLL online, and how reliable is it?

Last seen 28 days 3 hours ago, LLLL is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 29 September 2026.

Where is LLLL located?

No region is published by LLLL. Rust Heatmap shows the location a server states. It does not look up the machine's location. 178.232.96.251:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include LLLL?

Best Rust community servers are the Rust Heatmap lists that LLLL fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on LLLL mean?

The game's server browser reads the tags LLLL publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join LLLL?

To join by console, open it with F1 in Rust and enter client.connect 178.232.96.251:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players This server has 1 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.