My Test Server
Offline 178.216.13.198:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My Test Server?
My Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 19 days 3 hours ago.
Player counts
How busy is My Test Server?
Last seen 2 days 9 hours ago, My Test Server is offline at the moment. The average across the last seven days is 0 players.
How does My Test Server rank against other Rust servers?
Player hours over seven days put My Test Server at #15,348, in the top 69% of ranked servers.
Rules and settings
Which map does My Test Server run?
A procedural map, generated by the game, runs on My Test Server.
What are the rules and settings on My Test Server?
The name My Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does My Test Server run?
The build on My Test Server is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Test Server online, and how reliable is it?
Offline at the moment: My Test Server was last seen 2 days 9 hours ago. 0 of 24 hours up in the last 1 full day, which is 0%. The first record of it on Rust Heatmap is 26 October 2026.
Where is My Test Server located?
A region is not published for My Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 178.216.13.198:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Test Server?
The Rust Heatmap lists that My Test Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Test Server mean?
These are the tags My Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join My Test Server?
Press F1 in Rust to open the console, then enter client.connect 178.216.13.198:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.