nameserver
Offline 178.177.239.228:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on nameserver?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 23 hours ago the server made the world it is on now.
Population
How busy is nameserver?
nameserver went quiet 21 days 17 hours ago and is offline right now.
How does nameserver rank against other Rust servers?
The top 71% of ranked servers includes nameserver, at #15,987 for player hours over the last seven days.
Settings and rules
Which map does nameserver run?
The game generates the procedural map on nameserver.
What are the rules and settings on nameserver?
A gather rate is not given in the name nameserver. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does nameserver run?
The build on nameserver is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is nameserver online, and how reliable is it?
Offline at the moment: nameserver was last seen 21 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 6 October 2026.
Where is nameserver located?
Nothing about a region comes from nameserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 178.177.239.228:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include nameserver?
The Rust Heatmap lists that nameserver fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): This server has 15 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join nameserver?
To join by console, open it with F1 in Rust and enter client.connect 178.177.239.228:28015. Or press Launch Rust on this page, which connects you through Steam.