ServerName
Offline 178.177.216.24:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on ServerName?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 55 days ago the server made the world it is on now.
Player counts
How busy is ServerName?
The last time ServerName was seen was 44 days 6 hours ago, and it is offline now.
How does ServerName rank against other Rust servers?
Player hours over seven days put ServerName at #15,021, in the top – of ranked servers.
Rules and settings
Which map does ServerName run?
A procedural map, generated by the game, runs on ServerName.
What are the rules and settings on ServerName?
No gather rate appears in the name ServerName. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 162929 on Windows is what ServerName runs. Steam updates your game for you, and the protocol has to match for you to join.
Is ServerName online, and how reliable is it?
Offline at the moment: ServerName was last seen 44 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 September 2026.
Where is ServerName located?
No region is published by ServerName. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 178.177.216.24:28015.
Lists and filters
Which Rust Heatmap lists and filters include ServerName?
Best Rust community servers are the Rust Heatmap lists that ServerName fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): The game build here is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags ServerName publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join ServerName?
Press F1 in Rust to open the console, then enter client.connect 178.177.216.24:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.