hard
Offline 178.158.221.43:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on hard?
Its rhythm cannot yet be told: too few of hard's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 11 days 7 hours ago the server made the world it is on now.
Player counts
How busy is hard?
Last seen 3 days 6 hours ago, hard is offline at the moment. The average across the last seven days is 0 players.
How does hard rank against other Rust servers?
The top 70% of ranked servers includes hard, at #15,383 for player hours over the last seven days.
Rules and settings
Which map does hard run?
A procedural map, generated by the game, runs on hard.
What are the rules and settings on hard?
The name hard does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does hard run?
Rust network protocol 2634 and build 167781 is the build hard runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is hard online, and how reliable is it?
Offline at the moment: hard was last seen 3 days 6 hours ago. It was up 1 of 144 hours across the last 6 full days, or 1% of the time. The first record of it on Rust Heatmap is 20 October 2026.
Where is hard located?
Nothing about a region comes from hard. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 178.158.221.43:28015.
Lists and filters
Which Rust Heatmap lists and filters include hard?
These Rust Heatmap lists include hard: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on hard mean?
These are the tags hard publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join hard?
Press F1 in Rust to open the console, then enter client.connect 178.158.221.43:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.