SD | Community
Offline 178.158.216.67:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 08:03 UTC7d ago | 1° | – | running | 1 |
| Sun 4 Oct, 08:12 UTC23d ago | 1° | held half | 16 days | 1 |
| Wed 30 Sep, 13:42 UTC27d ago | 1° | held half | 3.8 days | 1 |
| Wed 30 Sep, 07:22 UTC27d ago | 1° | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on SD | Community?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on SD | Community?
Wipes come at irregular times on SD | Community, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 7 days 8 hours ago.
Population
How busy is SD | Community?
Last seen 5 days 9 hours ago, SD | Community is offline at the moment. Averaged over the past week: 1 players, peaking at 1.
How does SD | Community rank against other Rust servers?
Ranked #8,354 on seven-day player hours, SD | Community is in the top 38% of all ranked servers.
Settings and rules
Which map does SD | Community run?
A procedural map, generated by the game, runs on SD | Community.
What are the rules and settings on SD | Community?
The name SD | Community does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does SD | Community run?
Rust network protocol 2634 and build 166652 is the build SD | Community runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is SD | Community online, and how reliable is it?
Last seen 5 days 9 hours ago, SD | Community is offline right now. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. Rust Heatmap has had it on record since 27 September 2026.
Where is SD | Community located?
A region is not published for SD | Community. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 178.158.216.67:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include SD | Community?
Best Rust community servers are the Rust Heatmap lists that SD | Community fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SD | Community mean?
These are the tags SD | Community publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join SD | Community?
Press F1 in Rust to open the console, then enter client.connect 178.158.216.67:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.