X1000000.RU|DEV-TEST
Offline 178.140.6.71:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 29 October, 18:53 UTC, in 1d 17h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on X1000000.RU|DEV-TEST?
Drawn from weekly: 7 days after its last wipe, the next wipe on X1000000.RU|DEV-TEST is an estimate. Thursday 29 October at 18:53 UTC is when its next wipe is due. The world in play now was made 26 days 6 hours ago. The tags list a weekly wipe.
Population
How busy is X1000000.RU|DEV-TEST?
X1000000.RU|DEV-TEST went quiet 26 days 1 hours ago and is offline right now.
How does X1000000.RU|DEV-TEST rank against other Rust servers?
Player hours over seven days put X1000000.RU|DEV-TEST at #15,970, in the top 69% of ranked servers.
Rules and settings
What are the rules and settings on X1000000.RU|DEV-TEST?
1e+06x gather is what X1000000.RU|DEV-TEST advertises in its name. The group limit is 15 players. combat training is the game mode, loot handed out; aim and PvP practice. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does X1000000.RU|DEV-TEST run?
Rust network protocol 2634 and build 166494 is the build X1000000.RU|DEV-TEST runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is X1000000.RU|DEV-TEST online, and how reliable is it?
Offline at the moment: X1000000.RU|DEV-TEST was last seen 26 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 1 October 2026.
Where is X1000000.RU|DEV-TEST located?
A region is not published for X1000000.RU|DEV-TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 178.140.6.71:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include X1000000.RU|DEV-TEST?
The Rust Heatmap lists that X1000000.RU|DEV-TEST fits are: Rust aim training servers, Rust battlefield servers, Rust servers above 10x and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: More than 10x.
What do the server tags on X1000000.RU|DEV-TEST mean?
These are the tags X1000000.RU|DEV-TEST publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp380 (Max players): Slot count: 380; ts15 (Group limit): A team holds no more than 15; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join X1000000.RU|DEV-TEST?
To join by console, open it with F1 in Rust and enter client.connect 178.140.6.71:28015. Or press Launch Rust on this page, which connects you through Steam.