Rust HeatmapInfrared · players
IR live Players69,058 Servers11,802 Warm3,653 Fresh wipes · 3h129 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

FriendsCore

Online 178.140.221.43:28015 checked 11m ago

monthly wipes vanillamoddedcarbon
Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 22:00flare: a wipe in that hourWed 20:00
0
7-day average
peak 2
#13,587
rank
top 61%
25d ago
last wipe
monthly schedule
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:35 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
90 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 75 on average
175 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 68 on average
108 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 59 on average
343 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on FriendsCore?

The average peak across its recent wipes is 3 players. 12 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on FriendsCore?

A single monthly wipe, the force wipe, is all FriendsCore runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 25 days 2 hours ago. A monthly wipe is what its tags declare.

Population

How busy is FriendsCore?

The current population of FriendsCore is 0, against 500 slots. Averaged over the past week: 0 players, peaking at 2.

How does FriendsCore rank against other Rust servers?

The top 61% of ranked servers includes FriendsCore, at #13,587 for player hours over the last seven days.

Map and rules

Which map does FriendsCore run?

The map on FriendsCore is procedural, size 6,000 with seed 717284259, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on FriendsCore?

The name FriendsCore does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does FriendsCore run?

Rust network protocol 2634 and build 167781 is the build FriendsCore runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is FriendsCore online, and how reliable is it?

Online now: FriendsCore. The uptime it reports puts the last restart at about 2 days 10 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is FriendsCore located?

No region is published by FriendsCore. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 178.140.221.43:28015.

Does FriendsCore run smoothly?

The last 48 hours brought an average of 187 server fps and a floor of 124. Entities peaked at 206,256, counting buildings, deployables and all the rest of the world. At its peak it held 4,741 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include FriendsCore?

The Rust Heatmap lists that FriendsCore fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on FriendsCore mean?

The game's server browser reads the tags FriendsCore publishes: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptsw (Networking): 'sw' is the network layer used here; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join FriendsCore?

To join by console, open it with F1 in Rust and enter client.connect 178.140.221.43:28015. Or press Launch Rust on this page, which connects you through Steam. https://kupol.at.ua/ is where its website is.

KeyServer tags

what each one means

Published as mp500,ptsw,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players This server has 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptsw
Networking 'sw' is the network layer used here.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.