FriendsCore
Online 178.140.221.43:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:35 UTC25d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on FriendsCore?
The average peak across its recent wipes is 3 players. 12 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on FriendsCore?
A single monthly wipe, the force wipe, is all FriendsCore runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 25 days 2 hours ago. A monthly wipe is what its tags declare.
Population
How busy is FriendsCore?
The current population of FriendsCore is 0, against 500 slots. Averaged over the past week: 0 players, peaking at 2.
How does FriendsCore rank against other Rust servers?
The top 61% of ranked servers includes FriendsCore, at #13,587 for player hours over the last seven days.
Map and rules
Which map does FriendsCore run?
The map on FriendsCore is procedural, size 6,000 with seed 717284259, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on FriendsCore?
The name FriendsCore does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does FriendsCore run?
Rust network protocol 2634 and build 167781 is the build FriendsCore runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is FriendsCore online, and how reliable is it?
Online now: FriendsCore. The uptime it reports puts the last restart at about 2 days 10 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is FriendsCore located?
No region is published by FriendsCore. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 178.140.221.43:28015.
Does FriendsCore run smoothly?
The last 48 hours brought an average of 187 server fps and a floor of 124. Entities peaked at 206,256, counting buildings, deployables and all the rest of the world. At its peak it held 4,741 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include FriendsCore?
The Rust Heatmap lists that FriendsCore fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on FriendsCore mean?
The game's server browser reads the tags FriendsCore publishes: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptsw (Networking): 'sw' is the network layer used here; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join FriendsCore?
To join by console, open it with F1 in Rust and enter client.connect 178.140.221.43:28015. Or press Launch Rust on this page, which connects you through Steam. https://kupol.at.ua/ is where its website is.