Rust HeatmapInfrared · players
IR live Players72,496 Servers11,811 Warm3,745 Fresh wipes · 3h136 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

Squad 67

Offline 178.140.185.87:28082 checked 1d ago

Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 23:00flare: a wipe in that hourMon 00:00
0
7-day average
peak –
#15,404
rank
top 69%
1d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeak
0123423:0000:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
624 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
85 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
347 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
154 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
137 / 225

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Squad 67?

The record of Squad 67's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 47 hours ago.

Player counts

How busy is Squad 67?

The last time Squad 67 was seen was 45 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does Squad 67 rank against other Rust servers?

The top 69% of ranked servers includes Squad 67, at #15,404 for player hours over the last seven days.

Settings and rules

Which map does Squad 67 run?

A procedural map, generated by the game, runs on Squad 67.

What are the rules and settings on Squad 67?

No gather rate appears in the name Squad 67. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Squad 67 run?

Rust network protocol 2635 and build 168909 on Windows is what Squad 67 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Squad 67 online, and how reliable is it?

Last seen 45 hours ago, Squad 67 is offline right now. It was up 1 of 24 hours in the last 1 full day, or 4% of the time. Rust Heatmap has had it on record since 25 October 2026.

Where is Squad 67 located?

A region is not published for Squad 67. Rust Heatmap shows the location a server states. It does not look up the machine's location. 178.140.185.87:28082 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Squad 67?

These Rust Heatmap lists include Squad 67: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on Squad 67 mean?

These are the tags Squad 67 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Squad 67?

To join by console, open it with F1 in Rust and enter client.connect 178.140.185.87:28082. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players This server has 5 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.