ServerName
Offline 178.123.91.100:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on ServerName?
The record of ServerName's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 5 hours ago.
Player counts
How busy is ServerName?
ServerName went quiet 29 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 1. Look at 23:00 UTC for the last 48 hours: that hour averaged 1 players.
How does ServerName rank against other Rust servers?
Player hours over seven days put ServerName at #6,649, in the top 30% of ranked servers.
Settings and rules
Which map does ServerName run?
The game generates the procedural map on ServerName.
What are the rules and settings on ServerName?
The name ServerName does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does ServerName run?
The build on ServerName is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ServerName online, and how reliable is it?
Offline at the moment: ServerName was last seen 29 hours ago. It was up 17 of 48 hours across the last 2 full days, or 35% of the time. The first record of it on Rust Heatmap is 25 October 2026.
Where is ServerName located?
No region is published by ServerName. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 178.123.91.100:28015.
Lists and filters
Which Rust Heatmap lists and filters include ServerName?
The Rust Heatmap lists that ServerName fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join ServerName?
To join by console, open it with F1 in Rust and enter client.connect 178.123.91.100:28015. Or press Launch Rust on this page, which connects you through Steam.