Rust Local - Testes
Offline 177.37.136.172:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:13 UTC24d ago | 0° | – | running | 0 |
| Thu 1 Oct, 05:47 UTC27d ago | – | – | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust Local - Testes?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust Local - Testes?
The record of Rust Local - Testes's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 24 days 22 hours ago the server made the world it is on now.
Player counts
How busy is Rust Local - Testes?
Rust Local - Testes went quiet 24 days 22 hours ago and is offline right now.
How does Rust Local - Testes rank against other Rust servers?
Ranked #15,991 on seven-day player hours, Rust Local - Testes is in the top 71% of all ranked servers.
Settings and rules
Which map does Rust Local - Testes run?
A procedural map, generated by the game, runs on Rust Local - Testes.
What are the rules and settings on Rust Local - Testes?
The name Rust Local - Testes does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Rust Local - Testes run?
Rust network protocol 2634 and build 166652 is the build Rust Local - Testes runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Local - Testes online, and how reliable is it?
Rust Local - Testes is down just now; the last sighting was 24 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 30 September 2026.
Where is Rust Local - Testes located?
A region is not published for Rust Local - Testes. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 177.37.136.172:28015.
Tags
Which Rust Heatmap lists and filters include Rust Local - Testes?
These Rust Heatmap lists include Rust Local - Testes: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Local - Testes mean?
The game's server browser reads the tags Rust Local - Testes publishes: gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): This server has 8 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rust Local - Testes?
Press F1 in Rust to open the console, then enter client.connect 177.37.136.172:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.