WindowsGSM - Server #1
Offline 177.155.203.131:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:36 UTC13d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on WindowsGSM - Server #1?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on WindowsGSM - Server #1?
Its rhythm cannot yet be told: too few of WindowsGSM - Server #1's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 7 hours ago the server made the world it is on now.
Population
How busy is WindowsGSM - Server #1?
The last time WindowsGSM - Server #1 was seen was 13 days 6 hours ago, and it is offline now.
How does WindowsGSM - Server #1 rank against other Rust servers?
Ranked #14,147 on seven-day player hours, WindowsGSM - Server #1 is in the top 65% of all ranked servers.
Settings and rules
Which map does WindowsGSM - Server #1 run?
The game generates the procedural map on WindowsGSM - Server #1.
What are the rules and settings on WindowsGSM - Server #1?
The name WindowsGSM - Server #1 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does WindowsGSM - Server #1 run?
The build on WindowsGSM - Server #1 is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is WindowsGSM - Server #1 online, and how reliable is it?
Last seen 13 days 6 hours ago, WindowsGSM - Server #1 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 October 2026.
Where is WindowsGSM - Server #1 located?
A region is not published for WindowsGSM - Server #1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 177.155.203.131:28015 is its address.
Tags
Which Rust Heatmap lists and filters include WindowsGSM - Server #1?
Best Rust community servers are the Rust Heatmap lists that WindowsGSM - Server #1 fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on WindowsGSM - Server #1 mean?
These are the tags WindowsGSM - Server #1 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join WindowsGSM - Server #1?
Enter client.connect 177.155.203.131:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.