Survival.RIP 1000x PvE Testserver
Offline EU 176.9.26.158:28018 checked 11h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:55 UTC22h ago | – | – | – | 1 |
| Tue 27 Oct, 11:34 UTC22h ago | – | – | – | 1 |
| Tue 27 Oct, 11:17 UTC23h ago | – | – | – | 0 |
| Tue 27 Oct, 11:07 UTC23h ago | – | – | – | 0 |
| Tue 27 Oct, 09:55 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:40 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:27 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:06 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 08:11 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 08:02 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 07:53 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 06:51 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 04:54 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 00:45 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 23:41 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 22:03 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:47 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:16 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 20:31 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 19:47 UTC1d ago | – | – | – | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Survival.RIP 1000x PvE Testserver?
A new world arrives every few hours on Survival.RIP 1000x PvE Testserver; there is no wipe schedule, and these resets are not wipes.
Player counts
How busy is Survival.RIP 1000x PvE Testserver?
Last seen 11 hours ago, Survival.RIP 1000x PvE Testserver is offline at the moment. The average across the last seven days is 0 players; the peak reached 2. Look at 00:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Survival.RIP 1000x PvE Testserver rank against other Rust servers?
On player hours over the last seven days, Survival.RIP 1000x PvE Testserver is #5,783 globally (top 26%) and #1,833 in Europe.
Settings and rules
Which map does Survival.RIP 1000x PvE Testserver run?
A procedural map of size 5,500 with seed 48665468, generated by the game, runs on Survival.RIP 1000x PvE Testserver. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Survival.RIP 1000x PvE Testserver?
According to its name, Survival.RIP 1000x PvE Testserver has a 1000x gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Rust's premium status is required to join. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Survival.RIP 1000x PvE Testserver run?
Rust network protocol 2635 and build 168909 on Linux is what Survival.RIP 1000x PvE Testserver runs. To join, your game must match the protocol; Steam handles the update.
Is Survival.RIP 1000x PvE Testserver online, and how reliable is it?
Survival.RIP 1000x PvE Testserver is down just now; the last sighting was 11 hours ago. The uptime it reports puts the last restart at about 26 minutes ago. It was up 121 of 168 hours across the last 7 full days, or 72% of the time. The first record of it on Rust Heatmap is 30 September 2026.
Where is Survival.RIP 1000x PvE Testserver located?
The EU tag is how Survival.RIP 1000x PvE Testserver lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 176.9.26.158:28018 is its address.
Does Survival.RIP 1000x PvE Testserver run smoothly?
The last 48 hours brought an average of 59 server fps and a floor of 48. Buildings, deployables and the rest of the world came to as much as 146,983 entities. Memory use reached 4,872 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Survival.RIP 1000x PvE Testserver?
The Rust Heatmap lists that Survival.RIP 1000x PvE Testserver fits are: Rust servers above 10x, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: More than 10x brings it up.
What do the server tags on Survival.RIP 1000x PvE Testserver mean?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it are the tags Survival.RIP 1000x PvE Testserver publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Survival.RIP 1000x PvE Testserver?
Press F1 in Rust to open the console, then enter client.connect 176.9.26.158:28018. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Rust's premium status is required to join.
