Rust HeatmapInfrared · players
IR live Players64,636 Servers11,756 Warm3,440 Fresh wipes · 3h196 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

32 BaTTaLioN - PvE [5x10x]

Online EU 176.9.104.120:28020 checked 5m ago

biweekly wipes vanillamoddedcarbonpve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 12:00flare: a wipe in that hourThu 10:00
1
7-day average
peak 7
#3,720
rank
top 17% · #1377 in EU
27d ago
last wipe
biweekly schedule
6h
next wipe
Thu 29 Oct, 18:34 UTC
UTC checked 5m ago

Li2Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:34 UTC, in 6h. Its biweekly schedule tag · low confidence

5.1 days
usual gap
between real wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

6h
Thu 29 Oct, 18:34 UTC
7d 7h
Thu 5 Nov, 19:00 UTC
FW
14d 6h
Thu 12 Nov, 18:34 UTC
28d 6h
Thu 26 Nov, 18:34 UTC
35d 7h
Thu 3 Dec, 19:00 UTC
FW
42d 6h
Thu 10 Dec, 18:34 UTC

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 5 – running 0
Sat 26 Sep, 17:08 UTC32d ago 5 halved by day 3 5.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
172 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
61 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 28 on average
21 / 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 26 on average
17 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 26 on average
5 / 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
22 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on 32 BaTTaLioN - PvE [5x10x]?

The average peak across its recent wipes is 5 players. 43 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on 32 BaTTaLioN - PvE [5x10x]?

Too few wipes are recorded on 32 BaTTaLioN - PvE [5x10x] to confirm its schedule; the tag is what the prediction follows. Thursday 29 October at 18:34 UTC is when its next wipe is due. The world it runs now dates from 27 days 16 hours ago. Its tags state a wipe every two weeks.

Population

How busy is 32 BaTTaLioN - PvE [5x10x]?

The current population of 32 BaTTaLioN - PvE [5x10x] is 0, against 50 slots. Averaged over the past week: 1 players, peaking at 7. Look at 12:00 UTC for the last 48 hours: that hour averaged 2 players.

How does 32 BaTTaLioN - PvE [5x10x] rank against other Rust servers?

Seven-day player hours place 32 BaTTaLioN - PvE [5x10x] at #3,720, in the top 17% of ranked servers; within Europe it is #1,377.

Rules and settings

Which map does 32 BaTTaLioN - PvE [5x10x] run?

A procedural map of size 4,500 with seed 1421306345, generated by the game, runs on 32 BaTTaLioN - PvE [5x10x]. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on 32 BaTTaLioN - PvE [5x10x]?

The name 32 BaTTaLioN - PvE [5x10x] does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does 32 BaTTaLioN - PvE [5x10x] run?

Rust network protocol 2635 and build 168909 on Linux is what 32 BaTTaLioN - PvE [5x10x] runs. To join, your game must match the protocol; Steam handles the update.

Is 32 BaTTaLioN - PvE [5x10x] online, and how reliable is it?

Right now 32 BaTTaLioN - PvE [5x10x] shows as online. About 2 hours ago is when it last restarted, by its own uptime figure. 143 of 168 hours up over the last 7 full days, which is 85%. Rust Heatmap has had it on record since 13 September 2026.

Where is 32 BaTTaLioN - PvE [5x10x] located?

In Europe, 32 BaTTaLioN - PvE [5x10x] lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 176.9.104.120:28020.

Does 32 BaTTaLioN - PvE [5x10x] run smoothly?

Average server fps over the last 48 hours was 13; it never dropped below 5. The world held as many as 162,817 entities, buildings and deployables included. The highest memory use was 5,295 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include 32 BaTTaLioN - PvE [5x10x]?

EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that 32 BaTTaLioN - PvE [5x10x] fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on 32 BaTTaLioN - PvE [5x10x] mean?

The game's server browser reads the tags 32 BaTTaLioN - PvE [5x10x] publishes: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; modded (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join 32 BaTTaLioN - PvE [5x10x]?

Enter client.connect 176.9.104.120:28020 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://32-battalion.tebex.io/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^v,EU,^p,gmvanilla,cs168909,ts8,modded

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.