Rust
Online 176.9.0.214:27018 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:26 UTC27d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust?
Its recent wipes drew an average peak of 2 players. 42 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust?
The record of Rust's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 6 hours ago.
Player counts
How busy is Rust?
The current population of Rust is 0, against 40 slots. The average across the last seven days is 0 players; the peak reached 1.
How does Rust rank against other Rust servers?
The top 66% of ranked servers includes Rust, at #14,671 for player hours over the last seven days.
Settings and rules
Which map does Rust run?
A procedural map of size 5,000 with seed 1337, generated by the game, runs on Rust. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: ATHLON 5000.
What are the rules and settings on Rust?
A gather rate is not given in the name Rust. The group limit is 5 players. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Rust run?
The build on Rust is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust online, and how reliable is it?
Online now: Rust. Its reported uptime dates the last restart to about 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rust located?
A region is not published for Rust. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 176.9.0.214:27018 is its address.
Does Rust run smoothly?
Average server fps over the last 48 hours was 60; it never dropped below 60. The world held as many as 14,400 entities, buildings and deployables included. The highest memory use was 2,937 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Rust?
Modded Rust servers, by live population are the Rust Heatmap lists that Rust fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Rust mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts5 (Group limit): A team holds no more than 5; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Rust publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rust?
To join by console, open it with F1 in Rust and enter client.connect 176.9.0.214:27018. Or press Launch Rust on this page, which connects you through Steam.