Rust HeatmapInfrared · players
IR live Players95,405 Servers11,861 Warm4,051 Fresh wipes · 3h163 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

Home test server

Offline EU 176.63.3.176:28015 checked 12d ago

biweekly wipes vanillamoddedcarbon
Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,868
rank
top 60% · #2420 in EU
25d ago
last wipe
biweekly schedule
2d 14h
next wipe
Fri 30 Oct, 08:04 UTC
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:04 UTC, in 2d 14h. Its biweekly schedule tag · low confidence

1.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

2d 14h
Fri 30 Oct, 08:04 UTC
9d 1h
Thu 5 Nov, 19:00 UTC
FW
16d 14h
Fri 13 Nov, 08:04 UTC
30d 14h
Fri 27 Nov, 08:04 UTC
37d 1h
Thu 3 Dec, 19:00 UTC
FW
44d 14h
Fri 11 Dec, 08:04 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:04 UTC25d ago 1 – running 0
Thu 1 Oct, 14:34 UTC26d ago 1 – 0.7 days 0
Wed 30 Sep, 12:12 UTC27d ago 1 – 1.1 days 0
Sat 26 Sep, 19:30 UTC30d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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13 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 7 on average
14 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
EU · groups of 16+ · biweekly · 5 on average
8 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit
EU · groups of 10+ · biweekly · 3 on average
2 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU
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EU · groups of 8+ · biweekly · 2 on average
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LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Home test server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Home test server?

The prediction follows its tag, as too few of Home test server's wipes are on record to confirm the schedule. Due on Friday 30 October at 08:04 UTC: the next wipe. 25 days 9 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.

Player counts

How busy is Home test server?

Home test server went quiet 12 days ago and is offline right now.

How does Home test server rank against other Rust servers?

On player hours over the last seven days, Home test server is #12,868 globally (top 60%) and #2,420 in Europe.

Rules and settings

Which map does Home test server run?

A procedural map, generated by the game, runs on Home test server.

What are the rules and settings on Home test server?

The name Home test server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Home test server run?

Rust network protocol 2634 and build 167781 is the build Home test server runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Home test server online, and how reliable is it?

Offline at the moment: Home test server was last seen 12 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 September 2026.

Where is Home test server located?

The EU tag is how Home test server lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 176.63.3.176:28015.

Lists and filters

Which Rust Heatmap lists and filters include Home test server?

The Rust Heatmap lists that Home test server fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on Home test server mean?

These are the tags Home test server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Home test server?

To join by console, open it with F1 in Rust and enter client.connect 176.63.3.176:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players Slot count: 500.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.