Rust Staging (Pterodactyl WSL)
Offline 176.61.162.189:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:14 UTC FW27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust Staging (Pterodactyl WSL)?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Rust Staging (Pterodactyl WSL)?
A single monthly wipe, the force wipe, is all Rust Staging (Pterodactyl WSL) runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 27 days 20 hours ago.
Population
How busy is Rust Staging (Pterodactyl WSL)?
Rust Staging (Pterodactyl WSL) went quiet 27 days 19 hours ago and is offline right now.
How does Rust Staging (Pterodactyl WSL) rank against other Rust servers?
Player hours over seven days put Rust Staging (Pterodactyl WSL) at #16,019, in the top 69% of ranked servers.
Settings and rules
Which map does Rust Staging (Pterodactyl WSL) run?
The game generates the procedural map on Rust Staging (Pterodactyl WSL).
What are the rules and settings on Rust Staging (Pterodactyl WSL)?
The name Rust Staging (Pterodactyl WSL) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Rust Staging (Pterodactyl WSL) run?
The build on Rust Staging (Pterodactyl WSL) is Rust network protocol 2634 and build 166493, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust Staging (Pterodactyl WSL) online, and how reliable is it?
Rust Staging (Pterodactyl WSL) is down just now; the last sighting was 27 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 28 September 2026.
Where is Rust Staging (Pterodactyl WSL) located?
No region is published by Rust Staging (Pterodactyl WSL). Rust Heatmap shows the location a server states. It does not look up the machine's location. 176.61.162.189:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Rust Staging (Pterodactyl WSL)?
Best Rust community servers are the Rust Heatmap lists that Rust Staging (Pterodactyl WSL) fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Staging (Pterodactyl WSL) mean?
The game's server browser reads the tags Rust Staging (Pterodactyl WSL) publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166493 (Build): This build is 166493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rust Staging (Pterodactyl WSL)?
To join by console, open it with F1 in Rust and enter client.connect 176.61.162.189:28015. Or press Launch Rust on this page, which connects you through Steam.