Rust HeatmapInfrared · players
IR live Players63,000 Servers11,748 Warm3,404 Fresh wipes · 3h200 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–50° · slots

UKGD

Online 176.57.174.150:28915 checked 12m ago

monthly wipes vanillamoddedoxide
Sp1 · players now 2/ 50
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Tue 12:00flare: a wipe in that hourThu 10:00
1
7-day average
peak 6
#3,711
rank
top 17%
3d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct23 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

10 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:50 UTC3d ago 4 – running 0
Sun 18 Oct, 12:20 UTC10d ago 2 – 7.2 days 0
Mon 5 Oct, 16:42 UTC23d ago – – 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
17 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 82 on average
233 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 72 on average
113 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 65 on average
349 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on UKGD?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 28 hours in.

What is the wipe schedule on UKGD?

A single monthly wipe, the force wipe, is all UKGD runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 3 days 17 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Player counts

How busy is UKGD?

The current population of UKGD is 2, against 50 slots. Averaged over the past week: 1 players, peaking at 6. Its busiest point in the last 48 hours was 21:00 UTC, averaging 6 players.

How does UKGD rank against other Rust servers?

The top 17% of ranked servers includes UKGD, at #3,711 for player hours over the last seven days.

Settings and rules

Which map does UKGD run?

The map on UKGD is procedural, size 4,000 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on UKGD?

A gather rate is not given in the name UKGD. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does UKGD run?

The build on UKGD is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is UKGD online, and how reliable is it?

Online now: UKGD. Its reported uptime dates the last restart to about 3 hours ago. 78 of 168 hours up over the last 7 full days, which is 46%. The first record of it on Rust Heatmap is 15 September 2026.

Where is UKGD located?

A region is not published for UKGD. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 176.57.174.150:28915.

Does UKGD run smoothly?

The last 48 hours brought an average of 58 server fps and a floor of 34. Buildings, deployables and the rest of the world came to as much as 102,579 entities. The highest memory use was 2,764 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include UKGD?

The Rust Heatmap lists that UKGD fits are: Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week brings it up.

What do the server tags on UKGD mean?

The game's server browser reads the tags UKGD publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join UKGD?

Enter client.connect 176.57.174.150:28915 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.