Rust HeatmapInfrared · players
IR live Players46,616 Servers11,649 Warm3,134 Fresh wipes · 3h110 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Jerome&Karl

Online 176.57.171.141:28415 checked 15m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 09:00flare: a wipe in that hourThu 07:00
0
7-day average
peak 1
#12,434
rank
top 56%
21d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 15m ago

Li2Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:06 UTC21d ago 2 – running 0
Thu 1 Oct, 18:07 UTC FW27d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
297 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
290 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
39 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
118 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Jerome&Karl?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Jerome&Karl?

Its rhythm cannot yet be told: too few of Jerome&Karl's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 15 hours ago.

Player counts

How busy is Jerome&Karl?

The current population of Jerome&Karl is 0, against 50 slots. The average across the last seven days is 0 players; the peak reached 1.

How does Jerome&Karl rank against other Rust servers?

Player hours over seven days put Jerome&Karl at #12,434, in the top 56% of ranked servers.

Map and rules

Which map does Jerome&Karl run?

Jerome&Karl runs a procedural map of size 2,000 with seed 2147483647, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Jerome&Karl?

The name Jerome&Karl does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Jerome&Karl run?

Rust network protocol 2635 and build 168909 is the build Jerome&Karl runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Jerome&Karl online, and how reliable is it?

The server is up at the moment: Jerome&Karl is online. Its reported uptime dates the last restart to about 6 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Jerome&Karl located?

Nothing about a region comes from Jerome&Karl. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 176.57.171.141:28415.

Does Jerome&Karl run smoothly?

The last 48 hours brought an average of 17 server fps and a floor of 4. Buildings, deployables and the rest of the world came to as much as 16,834 entities. At its peak it held 1,464 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Jerome&Karl?

These Rust Heatmap lists include Jerome&Karl: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Jerome&Karl mean?

gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Jerome&Karl publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Jerome&Karl?

To join by console, open it with F1 in Rust and enter client.connect 176.57.171.141:28415. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.