Rust HeatmapInfrared · players
IR live Players99,467 Servers11,887 Warm3,953 Fresh wipes · 3h406 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

For Science! by oceansoul76 and der_arbeitslose_pirat

Online 176.57.169.110:29215 checked 11m ago

monthly wipes vanillamoddedoxidepremium
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 18:00flare: a wipe in that hourThu 15:00
0
7-day average
peak 1
#15,183
rank
top 68%
27d ago
last wipe
monthly schedule
7d 1h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 1h
Thu 5 Nov, 19:00 UTC
FW
35d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:30 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
234 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 74 on average
139 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 70 on average
332 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 66 on average
520 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on For Science! by oceansoul76 and der_arbeitslose_pirat?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on For Science! by oceansoul76 and der_arbeitslose_pirat?

The only wipe on For Science! by oceansoul76 and der_arbeitslose_pirat is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 27 days 9 hours ago the server made the world it is on now. Its tags state a wipe each month.

Population

How busy is For Science! by oceansoul76 and der_arbeitslose_pirat?

Of 50 slots on For Science! by oceansoul76 and der_arbeitslose_pirat, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.

How does For Science! by oceansoul76 and der_arbeitslose_pirat rank against other Rust servers?

The top 68% of ranked servers includes For Science! by oceansoul76 and der_arbeitslose_pirat, at #15,183 for player hours over the last seven days.

Rules and settings

Which map does For Science! by oceansoul76 and der_arbeitslose_pirat run?

A procedural map of size 4,250 with seed 12101976, generated by the game, runs on For Science! by oceansoul76 and der_arbeitslose_pirat. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on For Science! by oceansoul76 and der_arbeitslose_pirat?

A gather rate is not given in the name For Science! by oceansoul76 and der_arbeitslose_pirat. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires premium status in Rust. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does For Science! by oceansoul76 and der_arbeitslose_pirat run?

The build on For Science! by oceansoul76 and der_arbeitslose_pirat is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is For Science! by oceansoul76 and der_arbeitslose_pirat online, and how reliable is it?

The server is up at the moment: For Science! by oceansoul76 and der_arbeitslose_pirat is online. The uptime it reports puts the last restart at about 3 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is For Science! by oceansoul76 and der_arbeitslose_pirat located?

Nothing about a region comes from For Science! by oceansoul76 and der_arbeitslose_pirat. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 176.57.169.110:29215.

Does For Science! by oceansoul76 and der_arbeitslose_pirat run smoothly?

Average server fps over the last 48 hours was 15; it never dropped below 5. The world held as many as 103,509 entities, buildings and deployables included. Memory use reached 3,115 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include For Science! by oceansoul76 and der_arbeitslose_pirat?

These Rust Heatmap lists include For Science! by oceansoul76 and der_arbeitslose_pirat: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on For Science! by oceansoul76 and der_arbeitslose_pirat mean?

The game's server browser reads the tags For Science! by oceansoul76 and der_arbeitslose_pirat publishes: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join For Science! by oceansoul76 and der_arbeitslose_pirat?

Press F1 in Rust to open the console, then enter client.connect 176.57.169.110:29215. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Joining requires premium status in Rust.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Joining requires premium status in Rust.
^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.