Rust HeatmapInfrared · players
IR live Players72,836 Servers11,736 Warm3,680 Fresh wipes · 3h131 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

My Server Name

Offline 176.56.52.15:28015 checked 20h ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 12:00flare: a wipe in that hourTue 16:00
0
7-day average
peak 1
#7,795
rank
top 35%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 20h ago

Li2Players

AveragePeak
00.250.50.75112:0013:0014:0015:0016:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 16:38 UTC3d ago 1 – running 0
Fri 23 Oct, 13:24 UTC4d ago 1 – 1.1 days 0
Thu 22 Oct, 17:21 UTC5d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
678 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
432 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
39 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
58 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
222 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
119 / 175

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Server Name?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on My Server Name?

There is no next wipe to predict on My Server Name, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days 23 hours ago.

Player counts

How busy is My Server Name?

My Server Name went quiet 20 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1. Look at 13:00 UTC for the last 48 hours: that hour averaged 0 players.

How does My Server Name rank against other Rust servers?

Player hours over seven days put My Server Name at #7,795, in the top 35% of ranked servers.

Rules and settings

Which map does My Server Name run?

My Server Name runs a procedural map, which the game generates.

What are the rules and settings on My Server Name?

A gather rate is not given in the name My Server Name. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does My Server Name run?

The build on My Server Name is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is My Server Name online, and how reliable is it?

Offline at the moment: My Server Name was last seen 20 hours ago. 24 of 168 hours up over the last 7 full days, which is 14%. The first record of it on Rust Heatmap is 15 October 2026.

Where is My Server Name located?

A region is not published for My Server Name. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 176.56.52.15:28015.

Tags

Which Rust Heatmap lists and filters include My Server Name?

The Rust Heatmap lists that My Server Name fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Server Name mean?

These are the tags My Server Name publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Server Name?

Press F1 in Rust to open the console, then enter client.connect 176.56.52.15:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players This server has 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.