ServerName
Offline 176.52.80.43:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:41 UTC22d ago | 1° | – | running | 0 |
| Fri 2 Oct, 14:14 UTC25d ago | 2° | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ServerName?
The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on ServerName?
ServerName has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 22 days 14 hours ago.
Player counts
How busy is ServerName?
ServerName went quiet 19 days 6 hours ago and is offline right now.
How does ServerName rank against other Rust servers?
Player hours over seven days put ServerName at #15,848, in the top 72% of ranked servers.
Map and rules
Which map does ServerName run?
The game generates the procedural map on ServerName.
What are the rules and settings on ServerName?
The name ServerName does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does ServerName run?
The build on ServerName is Rust network protocol 2634 and build 167058, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ServerName online, and how reliable is it?
Last seen 19 days 6 hours ago, ServerName is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 29 September 2026.
Where is ServerName located?
A region is not published for ServerName. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 176.52.80.43:28015.
Tags
Which Rust Heatmap lists and filters include ServerName?
These Rust Heatmap lists include ServerName: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): The game build here is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join ServerName?
To join by console, open it with F1 in Rust and enter client.connect 176.52.80.43:28015. Or press Launch Rust on this page, which connects you through Steam.