Test server
Offline 176.50.82.251:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test server?
Test server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 19 days ago.
Player counts
How busy is Test server?
Test server went quiet 18 days 21 hours ago and is offline right now.
How does Test server rank against other Rust servers?
The top 61% of ranked servers includes Test server, at #13,553 for player hours over the last seven days.
Map and rules
Which map does Test server run?
The game generates the procedural map on Test server.
What are the rules and settings on Test server?
A gather rate is not given in the name Test server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Test server run?
Rust network protocol 2634 and build 167398 is the build Test server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test server online, and how reliable is it?
Last seen 18 days 21 hours ago, Test server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 9 October 2026.
Where is Test server located?
Nothing about a region comes from Test server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 176.50.82.251:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Test server?
Best Rust community servers are the Rust Heatmap lists that Test server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test server mean?
These are the tags Test server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test server?
Enter client.connect 176.50.82.251:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.