localtest
Offline 176.49.188.69:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on localtest?
localtest has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 8 hours ago.
Player counts
How busy is localtest?
The last time localtest was seen was 3 days 18 hours ago, and it is offline now. A seven-day average of 0 players.
How does localtest rank against other Rust servers?
The top 69% of ranked servers includes localtest, at #15,432 for player hours over the last seven days.
Map and rules
Which map does localtest run?
A procedural map, generated by the game, runs on localtest.
What are the rules and settings on localtest?
The name localtest does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does localtest run?
Rust network protocol 2634 and build 167398 is the build localtest runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is localtest online, and how reliable is it?
localtest is down just now; the last sighting was 3 days 18 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 12 October 2026.
Where is localtest located?
Nothing about a region comes from localtest. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 176.49.188.69:28015.
Tags
Which Rust Heatmap lists and filters include localtest?
The Rust Heatmap lists that localtest fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on localtest mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags localtest publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join localtest?
Enter client.connect 176.49.188.69:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.