Rust HeatmapInfrared · players
IR live Players38,014 Servers11,680 Warm2,926 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–8° · slots

RustScape test · Rust_isles_V0_0_90

Offline 176.250.41.111:28015 checked 6d ago

Sp1 · players now 0/ 8
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#14,012
rank
top 63%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:14 UTC6d ago 0 – running 1
Thu 22 Oct, 07:12 UTC6d ago 1 – 0.3 days 0
Sun 18 Oct, 12:36 UTC10d ago 0 – 3.8 days 0
Tue 13 Oct, 11:31 UTC15d ago 1 – 5 days 0
Mon 12 Oct, 17:46 UTC16d ago 1 – 0.7 days 0
Mon 12 Oct, 05:59 UTC16d ago 1 – 0.5 days 0
Sun 11 Oct, 17:04 UTC17d ago 1 – 0.5 days 1
Sat 10 Oct, 05:30 UTC18d ago 1 – 1.5 days 0
Tue 29 Sep, 05:28 UTC29d ago 1 – 11 days 1
Mon 28 Sep, 15:01 UTC30d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
165 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
116 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
17 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
25 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustScape test · Rust_isles_V0_0_90?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on RustScape test · Rust_isles_V0_0_90?

No next wipe can be predicted: RustScape test · Rust_isles_V0_0_90 wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 13 hours ago.

Population

How busy is RustScape test · Rust_isles_V0_0_90?

The last time RustScape test · Rust_isles_V0_0_90 was seen was 6 days 13 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1.

How does RustScape test · Rust_isles_V0_0_90 rank against other Rust servers?

Player hours over seven days put RustScape test · Rust_isles_V0_0_90 at #14,012, in the top 63% of ranked servers.

Rules and settings

What are the rules and settings on RustScape test · Rust_isles_V0_0_90?

No gather rate appears in the name RustScape test · Rust_isles_V0_0_90. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does RustScape test · Rust_isles_V0_0_90 run?

Rust network protocol 2634 and build 167781 is the build RustScape test · Rust_isles_V0_0_90 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is RustScape test · Rust_isles_V0_0_90 online, and how reliable is it?

RustScape test · Rust_isles_V0_0_90 is down just now; the last sighting was 6 days 13 hours ago. 2 of 168 hours up over the last 7 full days, which is 1%. It first appears in Rust Heatmap records on 14 September 2026.

Where is RustScape test · Rust_isles_V0_0_90 located?

No region is published by RustScape test · Rust_isles_V0_0_90. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 176.250.41.111:28015.

Tags

Which Rust Heatmap lists and filters include RustScape test · Rust_isles_V0_0_90?

Best Rust community servers are the Rust Heatmap lists that RustScape test · Rust_isles_V0_0_90 fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on RustScape test · Rust_isles_V0_0_90 mean?

These are the tags RustScape test · Rust_isles_V0_0_90 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): The slot count is 8; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join RustScape test · Rust_isles_V0_0_90?

To join by console, open it with F1 in Rust and enter client.connect 176.250.41.111:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp8
Max players The slot count is 8.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.