[eu_10x_max8] Local server
Offline EU · uk1 176.223.44.243:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:18 UTC3d ago | 1° | – | running | 0 |
| Fri 23 Oct, 17:13 UTC5d ago | 1° | halved by day 1 | 2.2 days | 0 |
| Wed 21 Oct, 16:16 UTC7d ago | 1° | – | 2 days | 0 |
| Sun 18 Oct, 09:47 UTC10d ago | 1° | held half | 3.3 days | 1 |
| Fri 16 Oct, 15:55 UTC12d ago | 1° | – | 1.7 days | 1 |
| Thu 15 Oct, 19:03 UTC13d ago | 1° | – | 0.9 days | 0 |
| Wed 14 Oct, 17:05 UTC14d ago | 1° | – | 1.1 days | 1 |
| Sun 11 Oct, 17:39 UTC17d ago | 1° | held half | 3 days | 0 |
| Wed 7 Oct, 18:02 UTC21d ago | – | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [eu_10x_max8] Local server?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on [eu_10x_max8] Local server?
Wipes come at irregular times on [eu_10x_max8] Local server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 4 hours ago.
Player counts
How busy is [eu_10x_max8] Local server?
[eu_10x_max8] Local server went quiet 2 days 1 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.
How does [eu_10x_max8] Local server rank against other Rust servers?
Seven-day player hours place [eu_10x_max8] Local server at #10,589, in the top 48% of ranked servers; within Europe it is #2,310.
Map and rules
What are the rules and settings on [eu_10x_max8] Local server?
[eu_10x_max8] Local server's name indicates a gather rate of 10x. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [eu_10x_max8] Local server run?
Rust network protocol 2635 and build 168909 on Windows is what [eu_10x_max8] Local server runs. To join, your game must match the protocol; Steam handles the update.
Is [eu_10x_max8] Local server online, and how reliable is it?
[eu_10x_max8] Local server is down just now; the last sighting was 2 days 1 hours ago. It was up 21 of 168 hours across the last 7 full days, or 12% of the time. It first appears in Rust Heatmap records on 11 October 2026.
Where is [eu_10x_max8] Local server located?
Its region code is uk1, and [eu_10x_max8] Local server lists itself in Europe with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 176.223.44.243:28015.
Lists and filters
Which Rust Heatmap lists and filters include [eu_10x_max8] Local server?
Rust tutorial servers, 10x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [eu_10x_max8] Local server fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x brings it up.
What do the server tags on [eu_10x_max8] Local server mean?
These are the tags [eu_10x_max8] Local server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $ruk1 (Region code): This one carries the region code uk1; ^t (Tutorial on): New players have Facepunch's tutorial to start with; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [eu_10x_max8] Local server?
To join by console, open it with F1 in Rust and enter client.connect 176.223.44.243:28015. Or press Launch Rust on this page, which connects you through Steam.