Rust HeatmapInfrared · players
IR live Players71,890 Servers11,736 Warm3,632 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Local Unity 6 Test

Offline 176.210.20.162:28015 checked 39d ago

Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,454
rank
no region published
41d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 39d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
672 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
38 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
57 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
224 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
120 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Local Unity 6 Test?

Its rhythm cannot yet be told: too few of Local Unity 6 Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 41 days 10 hours ago.

Player counts

How busy is Local Unity 6 Test?

The last time Local Unity 6 Test was seen was 39 days 8 hours ago, and it is offline now.

How does Local Unity 6 Test rank against other Rust servers?

Player hours over seven days put Local Unity 6 Test at #15,454, in the top – of ranked servers.

Map and rules

Which map does Local Unity 6 Test run?

The game generates the procedural map on Local Unity 6 Test.

What are the rules and settings on Local Unity 6 Test?

The name Local Unity 6 Test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.

About the server

Which version of Rust does Local Unity 6 Test run?

Rust network protocol 2633 and build 163794 is the build Local Unity 6 Test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Local Unity 6 Test online, and how reliable is it?

Last seen 39 days 8 hours ago, Local Unity 6 Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 19 September 2026.

Where is Local Unity 6 Test located?

A region is not published for Local Unity 6 Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 176.210.20.162:28015.

Tags

Which Rust Heatmap lists and filters include Local Unity 6 Test?

The Rust Heatmap lists that Local Unity 6 Test fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Local Unity 6 Test mean?

These are the tags Local Unity 6 Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Local Unity 6 Test?

Press F1 in Rust to open the console, then enter client.connect 176.210.20.162:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp2
Max players The slot count is 2.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.