Timeweb Cloud
Offline 176.15.142.96:28015 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Timeweb Cloud?
Its rhythm cannot yet be told: too few of Timeweb Cloud's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 37 days 17 hours ago.
Player counts
How busy is Timeweb Cloud?
Timeweb Cloud went quiet 33 days 7 hours ago and is offline right now.
How does Timeweb Cloud rank against other Rust servers?
Player hours over seven days put Timeweb Cloud at #16,520, in the top 71% of ranked servers.
Settings and rules
Which map does Timeweb Cloud run?
The game generates the procedural map on Timeweb Cloud.
What are the rules and settings on Timeweb Cloud?
The name Timeweb Cloud does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Timeweb Cloud run?
Rust network protocol 2633 and build 165217 is the build Timeweb Cloud runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Timeweb Cloud online, and how reliable is it?
Last seen 33 days 7 hours ago, Timeweb Cloud is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 25 September 2026.
Where is Timeweb Cloud located?
Nothing about a region comes from Timeweb Cloud. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 176.15.142.96:28015.
Tags
Which Rust Heatmap lists and filters include Timeweb Cloud?
These Rust Heatmap lists include Timeweb Cloud: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Timeweb Cloud mean?
The game's server browser reads the tags Timeweb Cloud publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Timeweb Cloud?
Enter client.connect 176.15.142.96:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.