MyServer (TEST)
Offline 176.15.141.148:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:03 UTC11d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MyServer (TEST)?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on MyServer (TEST)?
Its rhythm cannot yet be told: too few of MyServer (TEST)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 11 days 13 hours ago.
Player counts
How busy is MyServer (TEST)?
The last time MyServer (TEST) was seen was 11 days 12 hours ago, and it is offline now.
How does MyServer (TEST) rank against other Rust servers?
Ranked #13,005 on seven-day player hours, MyServer (TEST) is in the top 60% of all ranked servers.
Rules and settings
What are the rules and settings on MyServer (TEST)?
A gather rate is not given in the name MyServer (TEST). The group limit is 10 players. The server runs pve, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does MyServer (TEST) run?
The build on MyServer (TEST) is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is MyServer (TEST) online, and how reliable is it?
Offline at the moment: MyServer (TEST) was last seen 11 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 October 2026.
Where is MyServer (TEST) located?
A region is not published for MyServer (TEST). Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 176.15.141.148:28015.
Tags
Which Rust Heatmap lists and filters include MyServer (TEST)?
The Rust Heatmap lists that MyServer (TEST) fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MyServer (TEST) mean?
These are the tags MyServer (TEST) publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The slot count is 100; ts10 (Group limit): Teams cap at 10; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join MyServer (TEST)?
Enter client.connect 176.15.141.148:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.