your_server_name
Offline 176.115.147.80:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:08 UTC11d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on your_server_name?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on your_server_name?
The record of your_server_name's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 11 days 19 hours ago.
Player counts
How busy is your_server_name?
Last seen 11 days 19 hours ago, your_server_name is offline at the moment.
How does your_server_name rank against other Rust servers?
Player hours over seven days put your_server_name at #15,099, in the top 70% of ranked servers.
Settings and rules
Which map does your_server_name run?
your_server_name runs a procedural map, which the game generates.
What are the rules and settings on your_server_name?
No gather rate appears in the name your_server_name. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does your_server_name run?
Rust network protocol 2634 and build 167781 is the build your_server_name runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is your_server_name online, and how reliable is it?
Last seen 11 days 19 hours ago, your_server_name is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 16 October 2026.
Where is your_server_name located?
No region is published by your_server_name. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 176.115.147.80:28015.
Tags
Which Rust Heatmap lists and filters include your_server_name?
Best Rust community servers are the Rust Heatmap lists that your_server_name fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on your_server_name mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags your_server_name publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join your_server_name?
Press F1 in Rust to open the console, then enter client.connect 176.115.147.80:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.