Rust HeatmapInfrared · players
IR live Players42,725 Servers11,646 Warm3,027 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

My Local Test Server [No EAC]

Offline 176.0.56.177:28015 checked 33d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,710
rank
top 65%
50d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
287 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
228 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
21 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
27 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
110 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on My Local Test Server [No EAC]?

Its rhythm cannot yet be told: too few of My Local Test Server [No EAC]'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 50 days 16 hours ago.

Population

How busy is My Local Test Server [No EAC]?

The last time My Local Test Server [No EAC] was seen was 33 days 21 hours ago, and it is offline now.

How does My Local Test Server [No EAC] rank against other Rust servers?

Player hours over seven days put My Local Test Server [No EAC] at #14,710, in the top 65% of ranked servers.

Settings and rules

Which map does My Local Test Server [No EAC] run?

My Local Test Server [No EAC] runs a procedural map, which the game generates.

What are the rules and settings on My Local Test Server [No EAC]?

The name My Local Test Server [No EAC] does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does My Local Test Server [No EAC] run?

Rust network protocol 2633 and build 163407 is the build My Local Test Server [No EAC] runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is My Local Test Server [No EAC] online, and how reliable is it?

Offline at the moment: My Local Test Server [No EAC] was last seen 33 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 25 September 2026.

Where is My Local Test Server [No EAC] located?

A region is not published for My Local Test Server [No EAC]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 176.0.56.177:28015.

Tags

Which Rust Heatmap lists and filters include My Local Test Server [No EAC]?

Best Rust community servers are the Rust Heatmap lists that My Local Test Server [No EAC] fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on My Local Test Server [No EAC] mean?

These are the tags My Local Test Server [No EAC] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163407 (Build): Build 163407; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join My Local Test Server [No EAC]?

Enter client.connect 176.0.56.177:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163407
Build Build 163407.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.