Rust HeatmapInfrared · players
IR live Players95,741 Servers11,876 Warm4,087 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

My Local Test Server [No EAC]

Offline 176.0.41.147:28015 checked 41d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,340
rank
no region published
49d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 41d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 498 on average
816 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 352 on average
66 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 345 on average
123 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
531 / 550
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 284 on average
307 / 325
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 256 on average
230 / 325

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on My Local Test Server [No EAC]?

My Local Test Server [No EAC] has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 49 days 1 hours ago the server made the world it is on now.

Player counts

How busy is My Local Test Server [No EAC]?

The last time My Local Test Server [No EAC] was seen was 41 days 18 hours ago, and it is offline now.

How does My Local Test Server [No EAC] rank against other Rust servers?

Ranked #13,340 on seven-day player hours, My Local Test Server [No EAC] is in the top – of all ranked servers.

Map and rules

Which map does My Local Test Server [No EAC] run?

My Local Test Server [No EAC] runs a procedural map, which the game generates.

What are the rules and settings on My Local Test Server [No EAC]?

A gather rate is not given in the name My Local Test Server [No EAC]. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does My Local Test Server [No EAC] run?

Rust network protocol 2633 and build 163407 is the build My Local Test Server [No EAC] runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is My Local Test Server [No EAC] online, and how reliable is it?

Offline at the moment: My Local Test Server [No EAC] was last seen 41 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 September 2026.

Where is My Local Test Server [No EAC] located?

A region is not published for My Local Test Server [No EAC]. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 176.0.41.147:28015.

Tags

Which Rust Heatmap lists and filters include My Local Test Server [No EAC]?

The Rust Heatmap lists that My Local Test Server [No EAC] fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on My Local Test Server [No EAC] mean?

The game's server browser reads the tags My Local Test Server [No EAC] publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163407 (Build): This build is 163407; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join My Local Test Server [No EAC]?

Enter client.connect 176.0.41.147:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163407
Build This build is 163407.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.