Rust HeatmapInfrared · players
IR live Players95,405 Servers11,861 Warm4,051 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Local Staging Test

Offline 175.38.78.203:28015 checked 25d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,806
rank
top 60%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 498 on average
807 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 352 on average
62 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 345 on average
119 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
531 / 550
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 284 on average
297 / 325
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 256 on average
232 / 325

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local Staging Test?

Local Staging Test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 6 hours ago.

Population

How busy is Local Staging Test?

Last seen 25 days 7 hours ago, Local Staging Test is offline at the moment.

How does Local Staging Test rank against other Rust servers?

Ranked #13,806 on seven-day player hours, Local Staging Test is in the top 60% of all ranked servers.

Rules and settings

Which map does Local Staging Test run?

A procedural map, generated by the game, runs on Local Staging Test.

What are the rules and settings on Local Staging Test?

No gather rate appears in the name Local Staging Test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Local Staging Test run?

Rust network protocol 2634 and build 166465 is the build Local Staging Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Local Staging Test online, and how reliable is it?

Local Staging Test is down just now; the last sighting was 25 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 1 October 2026.

Where is Local Staging Test located?

No region is published by Local Staging Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 175.38.78.203:28015.

Lists and filters

Which Rust Heatmap lists and filters include Local Staging Test?

These Rust Heatmap lists include Local Staging Test: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Staging Test mean?

These are the tags Local Staging Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166465 (Build): This build is 166465; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Local Staging Test?

Enter client.connect 175.38.78.203:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166465
Build This build is 166465.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.