Rust HeatmapInfrared · players
IR live Players50,302 Servers11,676 Warm3,170 Fresh wipes · 3h121 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–8° · slots

MUSHIMOCHI Server

Offline 175.134.251.133:28015 checked 26d ago

Sp1 · players now 1/ 8
12% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,797
rank
top 60%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
282 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
306 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
27 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
45 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
146 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on MUSHIMOCHI Server?

Its rhythm cannot yet be told: too few of MUSHIMOCHI Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 18 hours ago.

Population

How busy is MUSHIMOCHI Server?

The last time MUSHIMOCHI Server was seen was 26 days 16 hours ago, and it is offline now.

How does MUSHIMOCHI Server rank against other Rust servers?

Player hours over seven days put MUSHIMOCHI Server at #13,797, in the top 60% of ranked servers.

Map and rules

Which map does MUSHIMOCHI Server run?

The game generates the procedural map on MUSHIMOCHI Server.

What are the rules and settings on MUSHIMOCHI Server?

A gather rate is not given in the name MUSHIMOCHI Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does MUSHIMOCHI Server run?

The build on MUSHIMOCHI Server is Rust network protocol 2634 and build 166586, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is MUSHIMOCHI Server online, and how reliable is it?

Last seen 26 days 16 hours ago, MUSHIMOCHI Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 2 October 2026.

Where is MUSHIMOCHI Server located?

Nothing about a region comes from MUSHIMOCHI Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 175.134.251.133:28015.

Tags

Which Rust Heatmap lists and filters include MUSHIMOCHI Server?

The Rust Heatmap lists that MUSHIMOCHI Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on MUSHIMOCHI Server mean?

The game's server browser reads the tags MUSHIMOCHI Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): Slot count: 8; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166586 (Build): This build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join MUSHIMOCHI Server?

To join by console, open it with F1 in Rust and enter client.connect 175.134.251.133:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp8
Max players Slot count: 8.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166586
Build This build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.