Rust HeatmapInfrared · players
IR live Players34,824 Servers11,604 Warm2,902 Fresh wipes · 3h66 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–88° · slots

またーりtest

Offline 175.130.55.150:28115 checked 17h ago

moddedoxide
Sp1 · players now 0/ 88
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 13:00flare: a wipe in that hourTue 12:00
1
7-day average
peak 1
#8,127
rank
top 37%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 17h ago

Li2Players

AveragePeakWipe
00.250.50.75113:0015:0018:0020:0010:0012:00Wiped Mon 26 Oct, 13:11 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040013:0015:0018:0020:0010:0012:00Wiped Mon 26 Oct, 13:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 13:11 UTC1d ago – – running 0
Fri 2 Oct, 14:01 UTC25d ago 1 – 24 days 0
Thu 1 Oct, 14:56 UTC26d ago 1 – 1 days 0
Wed 23 Sep, 08:42 UTC34d ago 1 – 8.3 days 0
Tue 22 Sep, 11:40 UTC35d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 23 on average
29 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 19 on average
5 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 18 on average
22 / 200
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
5 / 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选
EA · no group limit · 11 on average
11 / 100
9 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on またーりtest?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on またーりtest?

No next wipe can be predicted: またーりtest wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 40 hours ago.

Player counts

How busy is またーりtest?

The last time またーりtest was seen was 17 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Look at 15:00 UTC for the last 48 hours: that hour averaged 1 players.

How does またーりtest rank against other Rust servers?

Player hours over seven days put またーりtest at #8,127, in the top 37% of ranked servers.

Settings and rules

Which map does またーりtest run?

またーりtest runs a procedural map of size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: またーりカスタムMAP.

What are the rules and settings on またーりtest?

No gather rate appears in the name またーりtest. 10 players is the cap for groups. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does またーりtest run?

The build on またーりtest is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is またーりtest online, and how reliable is it?

Offline at the moment: またーりtest was last seen 17 hours ago. The uptime it reports puts the last restart at about 2 hours ago. 13 of 168 hours up over the last 7 full days, which is 8%. The first record of it on Rust Heatmap is 17 September 2026.

Where is またーりtest located?

The name of またーりtest points to Asia, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 175.130.55.150:28115.

Does またーりtest run smoothly?

The last 48 hours brought an average of 239 server fps and a floor of 231. Entities peaked at 54,406, counting buildings, deployables and all the rest of the world. Memory use reached 2,650 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include またーりtest?

These Rust Heatmap lists include またーりtest: Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on またーりtest mean?

These are the tags またーりtest publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp88 (Max players): This server has 88 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join またーりtest?

Press F1 in Rust to open the console, then enter client.connect 175.130.55.150:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp88,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp88
Max players This server has 88 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.