Rust HeatmapInfrared · players
IR live Players100,368 Servers11,855 Warm3,884 Fresh wipes · 3h533 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Photography Wilderness

Offline 174.94.106.213:28015 checked 12d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,984
rank
top 59%
12d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 15:22 UTC12d ago 1 – running 0
Sat 17 Oct, 04:32 UTC12d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
283 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
347 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
895 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
49 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
942 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
770 / 800

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Photography Wilderness?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Photography Wilderness?

Photography Wilderness has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 days 3 hours ago the server made the world it is on now.

Player counts

How busy is Photography Wilderness?

Photography Wilderness went quiet 12 days 1 hours ago and is offline right now.

How does Photography Wilderness rank against other Rust servers?

Ranked #12,984 on seven-day player hours, Photography Wilderness is in the top 59% of all ranked servers.

Rules and settings

Which map does Photography Wilderness run?

Photography Wilderness runs a procedural map, which the game generates.

What are the rules and settings on Photography Wilderness?

The name Photography Wilderness does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Photography Wilderness run?

Rust network protocol 2634 and build 167781 is the build Photography Wilderness runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Photography Wilderness online, and how reliable is it?

Photography Wilderness is down just now; the last sighting was 12 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 17 October 2026.

Where is Photography Wilderness located?

No region is published by Photography Wilderness. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 174.94.106.213:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Photography Wilderness?

The Rust Heatmap lists that Photography Wilderness fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Photography Wilderness mean?

The game's server browser reads the tags Photography Wilderness publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Photography Wilderness?

Press F1 in Rust to open the console, then enter client.connect 174.94.106.213:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.