[US] Sentinel Main Test | Vanilla | Weekly
Offline NA 174.57.113.24:28040 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Saturday 31 October, 03:09 UTC, in 1d 23h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [US] Sentinel Main Test | Vanilla | Weekly?
Drawn from weekly: 7 days after its last wipe, the next wipe on [US] Sentinel Main Test | Vanilla | Weekly is an estimate. Due on Saturday 31 October at 03:09 UTC: the next wipe. The world it runs now dates from 19 days ago. The tags list a weekly wipe.
Player counts
How busy is [US] Sentinel Main Test | Vanilla | Weekly?
Last seen 12 days 21 hours ago, [US] Sentinel Main Test | Vanilla | Weekly is offline at the moment.
How does [US] Sentinel Main Test | Vanilla | Weekly rank against other Rust servers?
Top 70% of ranked servers and #1,555 in North America: that is [US] Sentinel Main Test | Vanilla | Weekly at #15,140 for player hours over seven days.
Rules and settings
Which map does [US] Sentinel Main Test | Vanilla | Weekly run?
A custom map of 4,250 is in use on [US] Sentinel Main Test | Vanilla | Weekly. The map file is published for download from this page.
What are the rules and settings on [US] Sentinel Main Test | Vanilla | Weekly?
No gather rate appears in the name [US] Sentinel Main Test | Vanilla | Weekly. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does [US] Sentinel Main Test | Vanilla | Weekly run?
Rust network protocol 2634 and build 167398 on Windows is what [US] Sentinel Main Test | Vanilla | Weekly runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [US] Sentinel Main Test | Vanilla | Weekly online, and how reliable is it?
Last seen 12 days 21 hours ago, [US] Sentinel Main Test | Vanilla | Weekly is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 10 October 2026.
Where is [US] Sentinel Main Test | Vanilla | Weekly located?
In North America, [US] Sentinel Main Test | Vanilla | Weekly lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 174.57.113.24:28040 is its address.
Lists and filters
Which Rust Heatmap lists and filters include [US] Sentinel Main Test | Vanilla | Weekly?
These Rust Heatmap lists include [US] Sentinel Main Test | Vanilla | Weekly: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on [US] Sentinel Main Test | Vanilla | Weekly mean?
The game's server browser reads the tags [US] Sentinel Main Test | Vanilla | Weekly publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America; rustmaps (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [US] Sentinel Main Test | Vanilla | Weekly?
Enter client.connect 174.57.113.24:28040 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.