Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h90 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Zona Cero 2X | QUAD | MONTHLY | EVENTS

Offline 174.30.212.25:28015 checked 12d ago

2x quad moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,097
rank
top 70%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep5 Oct10 Oct16 Oct22 Oct

Top 70% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:57 UTC18d ago 1 – running 0
Fri 2 Oct, 12:10 UTC26d ago 1 halved by day 3 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
EU · quad · 2x · monthly · 540 on average
686 / 750
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 239 on average
146 / 175
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED
EU · quad · 2x · weekly · 210 on average
433 / 475
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10
quad · 2x · biweekly · 164 on average
150 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 147 on average
74 / 200
EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B
EU · quad · 2x · monthly · 141 on average
108 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Zona Cero 2X | QUAD | MONTHLY | EVENTS?

Its recent wipes drew an average peak of 1 players. 3 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on Zona Cero 2X | QUAD | MONTHLY | EVENTS?

Its rhythm cannot yet be told: too few of Zona Cero 2X | QUAD | MONTHLY | EVENTS's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 18 days 23 hours ago the server made the world it is on now.

Player counts

How busy is Zona Cero 2X | QUAD | MONTHLY | EVENTS?

The last time Zona Cero 2X | QUAD | MONTHLY | EVENTS was seen was 12 days 21 hours ago, and it is offline now.

How does Zona Cero 2X | QUAD | MONTHLY | EVENTS rank against other Rust servers?

The top 70% of ranked servers includes Zona Cero 2X | QUAD | MONTHLY | EVENTS, at #15,097 for player hours over the last seven days. The quad group puts it at #630.

Map and rules

Which map does Zona Cero 2X | QUAD | MONTHLY | EVENTS run?

A procedural map of size 4,000 with seed 352165132, generated by the game, runs on Zona Cero 2X | QUAD | MONTHLY | EVENTS. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Zona Cero 2X | QUAD | MONTHLY | EVENTS?

According to its name, Zona Cero 2X | QUAD | MONTHLY | EVENTS has a 2x gather rate. A group can have at most 4 players (quad). The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Zona Cero 2X | QUAD | MONTHLY | EVENTS run?

The build on Zona Cero 2X | QUAD | MONTHLY | EVENTS is Rust network protocol 2634 and build 167398, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Zona Cero 2X | QUAD | MONTHLY | EVENTS online, and how reliable is it?

Offline at the moment: Zona Cero 2X | QUAD | MONTHLY | EVENTS was last seen 12 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 23 September 2026.

Where is Zona Cero 2X | QUAD | MONTHLY | EVENTS located?

A region is not published for Zona Cero 2X | QUAD | MONTHLY | EVENTS. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 174.30.212.25:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Zona Cero 2X | QUAD | MONTHLY | EVENTS?

The Rust Heatmap lists that Zona Cero 2X | QUAD | MONTHLY | EVENTS fits are: 2x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 2x brings it up.

What do the server tags on Zona Cero 2X | QUAD | MONTHLY | EVENTS mean?

These are the tags Zona Cero 2X | QUAD | MONTHLY | EVENTS publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): This server has 100 slots; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Zona Cero 2X | QUAD | MONTHLY | EVENTS?

Enter client.connect 174.30.212.25:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167398,ts4,^z,^y

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players This server has 100 slots.
ts4
Group limit A team holds no more than 4.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.