Rust HeatmapInfrared · players
IR live Players40,849 Servers11,623 Warm2,846 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

My Rust server | Powered by AMP

Online 174.175.110.112:28015 checked 9m ago

pve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 05:00flare: a wipe in that hourFri 03:00
0
7-day average
peak 1
#11,185
rank
top 50%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75105:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct17 Oct21 Oct26 Oct30 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 52 on average
40 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 31 on average
6 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 30 on average
20 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
7 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on My Rust server | Powered by AMP?

My Rust server | Powered by AMP has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 7 hours ago.

Population

How busy is My Rust server | Powered by AMP?

My Rust server | Powered by AMP currently has 0 of its 10 slots filled. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

How does My Rust server | Powered by AMP rank against other Rust servers?

Player hours over seven days put My Rust server | Powered by AMP at #11,185, in the top 50% of ranked servers.

Settings and rules

Which map does My Rust server | Powered by AMP run?

The game generates the procedural map on My Rust server | Powered by AMP.

What are the rules and settings on My Rust server | Powered by AMP?

A gather rate is not given in the name My Rust server | Powered by AMP. Groups can contain up to 8 players, the default in the game. pve is the game mode, player combat is disabled. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2635 and build 168909 is the build My Rust server | Powered by AMP runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Rust server | Powered by AMP online, and how reliable is it?

The server is up at the moment: My Rust server | Powered by AMP is online. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 8 October 2026.

Where is My Rust server | Powered by AMP located?

Nothing about a region comes from My Rust server | Powered by AMP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 174.175.110.112:28015.

Tags

Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?

These Rust Heatmap lists include My Rust server | Powered by AMP: Best Rust community servers and Best Rust PvE servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on My Rust server | Powered by AMP mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other are the tags My Rust server | Powered by AMP publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join My Rust server | Powered by AMP?

Press F1 in Rust to open the console, then enter client.connect 174.175.110.112:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.