NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]
Online NA 174.138.187.138:28024 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 10% of all ranked servers, top 19% in NA, and #131 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTC FW25d ago | 12° | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
Its recent wipes drew an average peak of 12 players. The crowd on the latest wipe reached its peak 6 hours in.
What is the wipe schedule on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
Once a month, with the force wipe, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 25 days 19 hours ago. The tags list one wipe a month.
Player counts
How busy is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] currently has 3 of its 100 slots filled. Averaged over the past week: 2 players, peaking at 9. Look at 18:00 UTC for the last 48 hours: that hour averaged 6 players.
How does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] rank against other Rust servers?
On player hours over the last seven days, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is #2,292 globally (top 10%) and #362 in North America. The quad group puts it at #131.
Map and rules
Which map does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run?
The map on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is procedural, size 5,800 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]'s name indicates a gather rate of 5x. A group can have at most 4 players (quad). The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run?
The build on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] online, and how reliable is it?
The server is up at the moment: NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is online. Its reported uptime dates the last restart to about 9 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] located?
With its NA tag, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 174.138.187.138:28024.
Does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run smoothly?
It averaged 162 server fps over the last 48 hours, with a low of 82. Entities peaked at 262,874, counting buildings, deployables and all the rest of the world. The highest memory use was 7,890 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
5x Rust servers, listed by population, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] fits. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x brings it up.
What do the server tags on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] mean?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America are the tags NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
Enter client.connect 174.138.187.138:28024 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://notime-x5-rust.tebex.io/.
