Rust HeatmapInfrared · players
IR live Players101,834 Servers11,857 Warm3,918 Fresh wipes · 3h547 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Scavenger Isle - Local Dev

Offline 174.115.152.186:28025 checked 15d ago

moddedcarbonpve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,222
rank
top 70%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:31 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 255 on average
200 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 245 on average
315 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
65 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
30 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 55 on average
54 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
63 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Scavenger Isle - Local Dev?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Scavenger Isle - Local Dev?

Its rhythm cannot yet be told: too few of Scavenger Isle - Local Dev's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 17 days 19 hours ago.

Player counts

How busy is Scavenger Isle - Local Dev?

Scavenger Isle - Local Dev went quiet 15 days 7 hours ago and is offline right now.

How does Scavenger Isle - Local Dev rank against other Rust servers?

Player hours over seven days put Scavenger Isle - Local Dev at #15,222, in the top 70% of ranked servers.

Map and rules

Which map does Scavenger Isle - Local Dev run?

Scavenger Isle - Local Dev runs a procedural map, which the game generates.

What are the rules and settings on Scavenger Isle - Local Dev?

A gather rate is not given in the name Scavenger Isle - Local Dev. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Scavenger Isle - Local Dev run?

The build on Scavenger Isle - Local Dev is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Scavenger Isle - Local Dev online, and how reliable is it?

Offline at the moment: Scavenger Isle - Local Dev was last seen 15 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 11 October 2026.

Where is Scavenger Isle - Local Dev located?

A region is not published for Scavenger Isle - Local Dev. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 174.115.152.186:28025.

Lists and filters

Which Rust Heatmap lists and filters include Scavenger Isle - Local Dev?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Scavenger Isle - Local Dev fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Scavenger Isle - Local Dev mean?

These are the tags Scavenger Isle - Local Dev publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Scavenger Isle - Local Dev?

Enter client.connect 174.115.152.186:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.