Rust HeatmapInfrared · players
IR live Players92,510 Servers11,847 Warm3,855 Fresh wipes · 3h385 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[NA] Joe the Tank's FFA Server [Monthly]

Online NA 174.103.128.57:28015 checked 9m ago

duo monthly wipes vanillamoddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 16:00flare: a wipe in that hourThu 14:00
0
7-day average
peak –
#15,344
rank
top 69% · #1503 in NA
27d ago
last wipe
monthly schedule
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #365 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
35d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:16 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustedAK NOOBS DUO SOLOs
NA · duo · monthly · 1 on average
0 / 250
US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly
NA · duo · 2x · monthly · 56 on average
34 / 200
US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe
NA · duo · 2x · monthly · 25 on average
13 / 150
US Rusty Rats 2x Monthly | Solo/Duo | 50% Upkeep | No BP Wipe
NA · duo · 2x · monthly · 5 on average
3 / 200
Edmonton Softcore Rust
NA · duo · monthly · 3 on average
0 / 50
US Velt.gg 2x Monthly Solo/Duo | 50% Upkeep | No BP Wipes | x2
NA · duo · 2x · monthly · 2 on average
1 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [NA] Joe the Tank's FFA Server [Monthly]?

Its recent wipes drew an average peak of 2 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [NA] Joe the Tank's FFA Server [Monthly]?

The only wipe on [NA] Joe the Tank's FFA Server [Monthly] is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 27 days 18 hours ago. Its tags state a wipe each month.

Player counts

How busy is [NA] Joe the Tank's FFA Server [Monthly]?

[NA] Joe the Tank's FFA Server [Monthly] currently has 0 of its 50 slots filled. The average across the last seven days is 0 players.

How does [NA] Joe the Tank's FFA Server [Monthly] rank against other Rust servers?

On player hours over the last seven days, [NA] Joe the Tank's FFA Server [Monthly] is #15,344 globally (top 69%) and #1,503 in North America. The duo group puts it at #365.

Settings and rules

Which map does [NA] Joe the Tank's FFA Server [Monthly] run?

The map on [NA] Joe the Tank's FFA Server [Monthly] is procedural, size 3,500 with seed 589985, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [NA] Joe the Tank's FFA Server [Monthly]?

No gather rate appears in the name [NA] Joe the Tank's FFA Server [Monthly]. 2 players is the maximum group size (duo). survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [NA] Joe the Tank's FFA Server [Monthly] run?

Rust network protocol 2634 and build 167781 on Windows is what [NA] Joe the Tank's FFA Server [Monthly] runs. To join, your game must match the protocol; Steam handles the update.

Is [NA] Joe the Tank's FFA Server [Monthly] online, and how reliable is it?

Online now: [NA] Joe the Tank's FFA Server [Monthly]. About 15 days 7 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is [NA] Joe the Tank's FFA Server [Monthly] located?

The NA tag is how [NA] Joe the Tank's FFA Server [Monthly] lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 174.103.128.57:28015.

Does [NA] Joe the Tank's FFA Server [Monthly] run smoothly?

It averaged 159 server fps over the last 48 hours, with a low of 138. The world held as many as 68,661 entities, buildings and deployables included. At its peak it held 6,355 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [NA] Joe the Tank's FFA Server [Monthly]?

The Rust Heatmap lists that [NA] Joe the Tank's FFA Server [Monthly] fits are: Rust servers with a group limit of 2, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.

What do the server tags on [NA] Joe the Tank's FFA Server [Monthly] mean?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts2 (Group limit): A team holds no more than 2; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it sits under North America are the tags [NA] Joe the Tank's FFA Server [Monthly] publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [NA] Joe the Tank's FFA Server [Monthly]?

To join by console, open it with F1 in Rust and enter client.connect 174.103.128.57:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slot count: 50.
ts2
Group limit A team holds no more than 2.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.