Rust HeatmapInfrared · players
IR live Players32,604 Servers11,658 Warm2,794 Fresh wipes · 3h75 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

The Rust Bucket

Offline 173.237.43.23:20000 checked 6d ago

Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,349
rank
top 69%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 00:49 UTC19d ago 3 – running 3
Mon 5 Oct, 21:50 UTC23d ago 3 held half 4.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
144 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
118 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
15 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
34 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on The Rust Bucket?

Its recent wipes drew an average peak of 3 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on The Rust Bucket?

Its rhythm cannot yet be told: too few of The Rust Bucket's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 19 days 3 hours ago.

Player counts

How busy is The Rust Bucket?

The last time The Rust Bucket was seen was 6 days 17 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does The Rust Bucket rank against other Rust servers?

The top 69% of ranked servers includes The Rust Bucket, at #15,349 for player hours over the last seven days.

Rules and settings

Which map does The Rust Bucket run?

A procedural map of size 3,000 with seed 42069, generated by the game, runs on The Rust Bucket. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on The Rust Bucket?

The name The Rust Bucket does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does The Rust Bucket run?

Rust network protocol 2634 and build 167781 is the build The Rust Bucket runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is The Rust Bucket online, and how reliable is it?

Last seen 6 days 17 hours ago, The Rust Bucket is offline right now. 12 of 168 hours up over the last 7 full days, which is 7%. Rust Heatmap has had it on record since 4 October 2026.

Where is The Rust Bucket located?

A region is not published for The Rust Bucket. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 173.237.43.23:20000 is its address.

Tags

Which Rust Heatmap lists and filters include The Rust Bucket?

These Rust Heatmap lists include The Rust Bucket: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on The Rust Bucket mean?

The game's server browser reads the tags The Rust Bucket publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join The Rust Bucket?

To join by console, open it with F1 in Rust and enter client.connect 173.237.43.23:20000. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players This server has 5 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.