Beatwood Fan Club
Online 173.225.104.202:28145 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Beatwood Fan Club?
The record of Beatwood Fan Club's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 289 days 6 hours ago the server made the world it is on now.
Population
How busy is Beatwood Fan Club?
The current population of Beatwood Fan Club is 0, against 50 slots. Averaged over the past week: 0 players.
How does Beatwood Fan Club rank against other Rust servers?
The top 69% of ranked servers includes Beatwood Fan Club, at #15,323 for player hours over the last seven days.
Rules and settings
Which map does Beatwood Fan Club run?
The map on Beatwood Fan Club is procedural, size 3,500, generated by the game.
What are the rules and settings on Beatwood Fan Club?
No gather rate appears in the name Beatwood Fan Club. The group limit is not published. The server runs hardcore, The hardest mode Facepunch offers. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Beatwood Fan Club run?
Rust network protocol 2617 and build 140534 is the build Beatwood Fan Club runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Beatwood Fan Club online, and how reliable is it?
Right now Beatwood Fan Club shows as online. The uptime it reports puts the last restart at about 47 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Beatwood Fan Club located?
The region code is us4, and Beatwood Fan Club publishes no region. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 173.225.104.202:28145 is its address.
Does Beatwood Fan Club run smoothly?
The last 48 hours brought an average of 201 server fps and a floor of 163. Entities peaked at 78,746, counting buildings, deployables and all the rest of the world. At its peak it held 1,757 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Beatwood Fan Club?
The Rust Heatmap lists that Beatwood Fan Club fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore brings it up.
What do the server tags on Beatwood Fan Club mean?
The game's server browser reads the tags Beatwood Fan Club publishes: gmhardcore (Game mode): Hardcore rules, which are harsher; mp50 (Max players): The slot count is 50; ts0 (Group limit): The teams system is switched off; v2617 (Protocol): The server runs game protocol 2617, so your game has to match it; cs140534 (Build): The game build here is 140534; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus4 (Region code): The region code for this server is us4. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Beatwood Fan Club?
Press F1 in Rust to open the console, then enter client.connect 173.225.104.202:28145. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.