Rust HeatmapInfrared · players
IR live Players33,506 Servers11,662 Warm2,814 Fresh wipes · 3h80 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

The Rust Experiment

Online 173.170.243.109:28015 checked 13m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 05:00flare: a wipe in that hourThu 02:00
0
7-day average
peak 2
#5,481
rank
top 25%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13m ago

Li2Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Li3Server performance

01020304005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:49 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
149 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
119 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
23 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on The Rust Experiment?

At their busiest, its recent wipes averaged 2 players. 26 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on The Rust Experiment?

Its rhythm cannot yet be told: too few of The Rust Experiment's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 3 hours ago.

Population

How busy is The Rust Experiment?

The current population of The Rust Experiment is 0, against 50 slots. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

How does The Rust Experiment rank against other Rust servers?

Ranked #5,481 on seven-day player hours, The Rust Experiment is in the top 25% of all ranked servers.

Settings and rules

Which map does The Rust Experiment run?

The Rust Experiment runs a procedural map of size 3,500 with seed 609568408, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on The Rust Experiment?

No gather rate appears in the name The Rust Experiment. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does The Rust Experiment run?

Rust network protocol 2635 and build 168909 is the build The Rust Experiment runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is The Rust Experiment online, and how reliable is it?

Online now: The Rust Experiment. Its reported uptime dates the last restart to about 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is The Rust Experiment located?

A region is not published for The Rust Experiment. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 173.170.243.109:28015 is its address.

Does The Rust Experiment run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. Buildings, deployables and the rest of the world came to as much as 66,336 entities. At its peak it held 1,991 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include The Rust Experiment?

The Rust Heatmap lists that The Rust Experiment fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on The Rust Experiment mean?

These are the tags The Rust Experiment publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join The Rust Experiment?

To join by console, open it with F1 in Rust and enter client.connect 173.170.243.109:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.