Rust HeatmapInfrared · players
IR live Players47,661 Servers11,718 Warm3,204 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

RustDockerServer

Online 173.17.143.141:28015 checked 6m ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 01:00flare: a wipe in that hourWed 23:00
0
7-day average
peak –
#15,349
rank
top 69%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6m ago

Li2Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.2 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:08 UTC18d ago 0 – running 0
Mon 21 Sep, 00:38 UTC37d ago 0 – 19.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
249 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
166 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
30 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
39 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
50 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustDockerServer?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on RustDockerServer?

Its rhythm cannot yet be told: too few of RustDockerServer's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 18 days 19 hours ago.

Population

How busy is RustDockerServer?

RustDockerServer currently has 0 of its 10 slots filled. Averaged over the past week: 0 players.

How does RustDockerServer rank against other Rust servers?

The top 69% of ranked servers includes RustDockerServer, at #15,349 for player hours over the last seven days.

Map and rules

Which map does RustDockerServer run?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on RustDockerServer. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RustDockerServer?

No gather rate appears in the name RustDockerServer. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does RustDockerServer run?

Rust network protocol 2634 and build 167398 is the build RustDockerServer runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RustDockerServer online, and how reliable is it?

The server is up at the moment: RustDockerServer is online. The uptime it reports puts the last restart at about 18 days 18 hours ago. 144 of 168 hours up over the last 7 full days, which is 86%. Rust Heatmap has had it on record since 13 September 2026.

Where is RustDockerServer located?

No region is published by RustDockerServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 173.17.143.141:28015.

Does RustDockerServer run smoothly?

It averaged 52 server fps over the last 48 hours, with a low of 20. Buildings, deployables and the rest of the world came to as much as 120,605 entities. The highest memory use was 6,516 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include RustDockerServer?

These Rust Heatmap lists include RustDockerServer: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustDockerServer mean?

These are the tags RustDockerServer publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RustDockerServer?

Press F1 in Rust to open the console, then enter client.connect 173.17.143.141:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build This build is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.