tommy | Powered by AMP
Offline 172.94.101.190:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:16 UTC24d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on tommy | Powered by AMP?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on tommy | Powered by AMP?
Its rhythm cannot yet be told: too few of tommy | Powered by AMP's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 24 days 11 hours ago.
Player counts
How busy is tommy | Powered by AMP?
Last seen 24 days 5 hours ago, tommy | Powered by AMP is offline at the moment.
How does tommy | Powered by AMP rank against other Rust servers?
Ranked #15,986 on seven-day player hours, tommy | Powered by AMP is in the top 71% of all ranked servers.
Rules and settings
Which map does tommy | Powered by AMP run?
The map on tommy | Powered by AMP is procedural, size 4,500 with seed 193193733, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on tommy | Powered by AMP?
A gather rate is not given in the name tommy | Powered by AMP. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does tommy | Powered by AMP run?
Rust network protocol 2634 and build 166652 is the build tommy | Powered by AMP runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is tommy | Powered by AMP online, and how reliable is it?
Last seen 24 days 5 hours ago, tommy | Powered by AMP is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 1 October 2026.
Where is tommy | Powered by AMP located?
No region is published by tommy | Powered by AMP. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 172.94.101.190:28015 is its address.
Tags
Which Rust Heatmap lists and filters include tommy | Powered by AMP?
The Rust Heatmap lists that tommy | Powered by AMP fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on tommy | Powered by AMP mean?
The game's server browser reads the tags tommy | Powered by AMP publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join tommy | Powered by AMP?
To join by console, open it with F1 in Rust and enter client.connect 172.94.101.190:28015. Or press Launch Rust on this page, which connects you through Steam.