Rust HeatmapInfrared · players
IR live Players48,364 Servers11,659 Warm3,165 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Devlin's Rust Server

Offline 172.59.70.208:28015 checked 45d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,149
rank
no region published
75d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 45d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
332 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
293 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
45 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
130 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Devlin's Rust Server?

Its rhythm cannot yet be told: too few of Devlin's Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 75 days 9 hours ago.

Population

How busy is Devlin's Rust Server?

The last time Devlin's Rust Server was seen was 45 days 14 hours ago, and it is offline now.

How does Devlin's Rust Server rank against other Rust servers?

Player hours over seven days put Devlin's Rust Server at #15,149, in the top – of ranked servers.

Map and rules

Which map does Devlin's Rust Server run?

The game generates the procedural map on Devlin's Rust Server.

What are the rules and settings on Devlin's Rust Server?

A gather rate is not given in the name Devlin's Rust Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Devlin's Rust Server run?

The build on Devlin's Rust Server is Rust network protocol 2632 and build 161125, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Devlin's Rust Server online, and how reliable is it?

Last seen 45 days 14 hours ago, Devlin's Rust Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Devlin's Rust Server located?

A region is not published for Devlin's Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 172.59.70.208:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Devlin's Rust Server?

These Rust Heatmap lists include Devlin's Rust Server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Devlin's Rust Server mean?

These are the tags Devlin's Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): Your game must match protocol 2632 to get in; cs161125 (Build): The game build here is 161125; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Devlin's Rust Server?

Enter client.connect 172.59.70.208:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2632
Protocol Your game must match protocol 2632 to get in.
cs161125
Build The game build here is 161125.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.